The Loner
Ace of Clubs
You’d rather work alone, but for some reason you keep getting sucked into protecting these other people who don’t know what they’re doing. You don’t make friends, you don’t hug, you definitely don’t trust people. You’ve developed a set of rules for survival that you can name and number at a moment’s notice, and if they sound overly specific to your current situation it’s because you’ve been in this exact situation before.
You don’t like these people. You don’t know why you still stick with them. You swear, tomorrow you’ll be gone. Really. This time you mean it.
Maybe the day after tomorrow. You certainly don’t need them. It’s them who’d be useless without you. Right?
Starting Skills
When you create your character, your strong suit is Clubs; your weak suit is Hearts. You begin with the following skills.
Clubs | Starting Rating |
---|---|
Tracking | 2 |
Surviving the Wilderness | 2 |
Diamonds | Starting Rating |
---|---|
Distrust | 1 |
Spades | Starting Rating |
---|---|
My Favorite Weapon | 1 |