Mnemonic - A Weaver's Almanac

Gameplay rules and setting lore for anyone looking to play out stories in the world of memory.


Table of Contents

  1. Acknowledgments
  2. Introduction
  3. A Note About Safety
  4. Preparing Your Journal
  5. Character Creation
    1. The Loner
    2. The Social Construct
    3. The Immortal
    4. The Mercenary
    5. The Fighter
    6. The Soldier
    7. The Engineer
  6. Skills
  7. Basics of Play
  8. Play Modes
    1. The First Gathering
    2. Into the Grey
    3. Deck Burner
    4. A Moment Alone
    5. Laid to Rest
    6. Player vs Player: Game Face
  9. Weaving Dice
    1. Template
    2. Bone
    3. Discourse
    4. Fire
    5. Gold
    6. Granite
    7. Green
    8. Grey
    9. Metal
    10. Rain
    11. Sand
    12. Wind
  10. Setting & Stories
    1. Template
    2. Capital City
    3. Cawdor
    4. The Children of An and Enki
    5. Dragon's Husk
    6. The Tale of Five Strings
    7. The Glittering Graveyard
    8. The Goldenbloom
    9. Harbor of Sound and Colors
    10. Ironhold
    11. Requiem Nimbus
    12. Rynwood, the Forest of Silk
    13. Spider Web Poetry
    14. The Unforgotten City
    15. Ironhold, The Weeping City
    16. Where The Rivers Embrace
    17. The Wide Sea & the Keeper
  11. Advanced Rules
    1. Facilitating Play
    2. Free Play
  12. Appendix
    1. The First Ritual
    2. The Last Ritual
    3. Ritual of Atonement
    4. Echoes of a Home, Now Lost
    5. A Forest of Fragments
    6. Gift Of The Greywood
    7. Haunted By A Flame
    8. How The Spider Learned To Weave Magic
    9. Making Dinner
    10. Morning Coffee
    11. A Recipe for Creation, Disaster, and Anachrony
    12. The Skipping Stones
    13. The Temptation of the Weavers
    14. Where Sand meets the Ocean
    15. Woe Woodworks Mementos
    16. Mirrorside & Mirrorside